Zappar

Zappar is the world’s leading augmented reality platform and creative studio for mobile and web apps. Since 2011, Zappar’s mission has been to democratise AR and get it into the hands and lives of as many people as possible.

London, United Kingdom
Founded: 2011
Staff: 56
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Skills

AR and VR technologies
Technical Consultancy
Platform Development
Software as a Service
Software
Consultancy

Clients

Nestle
Coca Cola
PWC
Puma
BBC
Kelloggs
Unilever
Fanta
Walmart
Bombay Sapphire

Sector Experience

Retail
Packaging
Advertising
Entertainment
Sports
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How to leverage AR for your retail marketing - webinar

by Grace Vassallo

September 9, 2021

We are heading into a transformational five years for retail as thought leading brands are increasingly reaping the benefits from the increased engagement, dwell times, memory recall and sales success that AR affords.

For brands, this throws up incredible new opportunities to connect with consumers on the device through their camera and the use of spatial storytelling.

Zappar, the world’s leading augmented reality (AR) platform and creative studio, will be hosting a live event on Tuesday 21st September where our industry experts will be discussing some of the key opportunities we have identified when it comes to the use of AR and spatial storytelling that will help you keep ahead of the curve both now and in the future.

We will be discussing:

The opportunities for AR in retail right now

How AR can be leveraged across the retail customer journey

How you can start implementing AR in your shopper marketing / retail campaigns

How AR will be increasingly used in the future

To join us for this discussion you can sign up here

5 innovative opportunities for retail marketing:

Surprise and delight: Augmenting your shopper marketing promotion

What do nearly all of your potential customers have in common?

A smartphone.

How your customers' smartphones can be used effectively to promote your campaigns is where AR becomes the real opportunity. Technology that allows you to utilise an app or the mobile web to connect with your audience wherever you choose, increasing engagement, boosting market share in terms of time spent interacting with your brand and products and driving repeat visits.

Engage and inform: Virtual product visualisation and try-on

This is undeniably an iterative, long-term strategy for brands looking to not only engage a younger audience through digital technology, but also those who are wanting to tackle the impact of Covid-19, whilst improving conversion and reducing returns.

The success seen by companies like IKEA and The Home Depot in using AR to allow customers to visualize their products pre-sale has been taken by fashion brands like Gucci and Christian Louboutin with Mytheresa, especially over the past year, and accelerated to utilise AR technology for virtual try on.

Expanding the retail space: Creating digital real estate in-store

AR is allowing retail stores to become the destination rather than just part of the buyer journey. Creating interactive experiences that are connected to all static, passive in store materials means that they can be easily updated and refreshed over time increasing engagement, giving your customers a reason to return time and time again.

Sponsorship & Partnership programs

Gaming

Photo features

Virtual treasure hunts

Collectables

Reimagining customer loyalty: Rewards schemes, redemption and collectibles

Unsurprisingly digital rewards schemes have been growing in popularity over the past few years and any business taking a customer first approach will have considered the rise in online first behaviours. Providing digital loyalty schemes has been keeping customers engaged and if definitely favourable from a sustainability and CSR stand point (plastic toys in fast food meals or cereal boxes to name one instance).

There is however an opportunity to take this to the next level, gamification, games for rewards, is only one potential way customer loyalty can be won. The Covid-19 pandemic has contributed to the increasing value placed on how we behave online - becoming in many cases the primary method of communication, socially and professionally especially for younger generations. This increased value has had an impact on the concept of virtual goods and the value they now hold - Gucci’s virtual 25 sneaker being a perfect example . Opening up new and interesting opportunities that can be leveraged with AR technology.

Looking forwards: Digital twins, avatars and the retail metaverse

We’re increasingly living in a world where we have a digital twin: we have our real selves and our digital personas that exist in social media and online.

With the growth in gaming culture and advances in 3D animation and capture this digital twin is increasingly taking a new form in avatars as seen in MMOGs’ like Fortnite, Roblox, and Minecraft; also in social apps for Bitmoji in Snap and the equivalent in Line in AsiaPac; and of course console gaming for Nintendo's most recent console, the Switch and XBox games where avatars are part of the account flow and your online gaming persona from the moment you hit the ‘on’ button. With the rise in spatial computing and as we move headlong into multiple virtual worlds in the metaverse and the advent of telepresence and holographs, things are about to get weirder still!

Tags

Augmented Reality Marketing
event
retail marketing