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Oculus announces 'VR for Good' programme to flesh out worthwhile causes


By John McCarthy, Opinion editor

May 17, 2016 | 2 min read

Oculus wants to harness the medium of virtual reality to help hit home its benefits in raising awareness for good causes.

Oculus Rift

The Facebook-owned company is looking to inspire film-makers to create immersive movie and gaming experiences to help forward the agendas of worthy cause.

As a result, it has rolled out two VR programmes to inspire high school students, rising VR film-makers, and nonprofit organisations to shoot content in 360-degree video.

The '360 Filmmakers Challenge for Students’ will see nine San Francisco Bay Area high schools collaborate with professional film-makers to create three to five minute 360-degree films about their communities.

The second, called ‘Filmmakers and Non-Profits Working Together’ will team 10 film makers with 10 non-profits to as part of a two-day bootcamp at Facebook’s headquarters.


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